![]() ![]() ![]() – now isn’t the time), but they all share the same obstacle built in to the genre – asking a previously active audience to be passive. PoP: weird and messy white-washing, racist stereotypes, etc. For example, the Resident Evil film franchise has dragged on despite (not because of) its quality, and Prince Of Persia: The Sands Of Time thankfully came to an abrupt halt (or hit a wall, you might say) at film one in 2010 following poor reviews.Įach of these four examples of game-to-film have their own unique problems ( Clue: a too-2D original universe. The Tomb Raiderfilms weren’t going to be the latest in a proud lineage… and they don’t have an impressive legacy now, either. And Mario made his misfire in 1993 with Super Mario Bros., a film hated by critics, the paying public, and even star Bob Hoskins himself. Tabletop gaming brought us 1985’s film adaptation of Clue, a favorite in culty-corners now, but a financial and critical flop when released. Game-to-film is a genre with a rep so bad it borders on the Uwe Boll, and understandably so. Which was the first problem – adapting a game to film. ![]() So where else could such a popular and well-known character go next but to the blockbusters, to film? Objectified, empowered, or somewhere in between, she’d become a brand as recognisable outside of the gaming community as Sonic and Mario, with models signed on as official real-world Laras (Rhona Mitra and Nell McAndrew were some who took on the mantle) to walk among us mortals during publicity drives for the games. The sleeker size and two tone coloring has been carried over to many future media appearances, seemingly based on this prop instead of the secretive original.New players looking back at her blocky body in the 1996 game might raise an eyebrow at the excitement (cough) she inspired back then, but something about Lara Croft as a character captured the cultural imagination, and it didn’t just hinge on the hot pants, or her bra size (though much has been written about both). The movie prop is significantly smaller than the real deal, which is an exceptionally bulky handgun. Both the P11 and Lara's speargun had an identical grip and trigger guard assembly which did not appear on the real P11. When the prop was fired, air was blown through a single central hole in each of the chambers which combined with colored lights mounted on the air lines gave the convincing illusion of a sealed round discharging (sorry R.H.). When in and under the water, a SFX P11 was used which had cables and air lines running out of the base of the butt which connected to a SFX box of tricks which appeared to ignite the sealed barrel chambers which, on a real gun, would be sealed with resin which the caseless round or sabot would break through. A resin hero stunt was used when the holstered gun was removed and placed on the waters edge along with the speargun. Two P11's were utilized, however, neither were real weapons. From looking at the shots, they either had more than one of these or they only had her fired it once, or never fired it and digitally made the rounds fly out because the close up of the front of it firing shows she was firing the first shot from the weapon despite the fact she fired 2 times before. Heckler & Koch P11Ī Heckler & Koch P11 underwater gun is used by Lara Croft ( Angelina Jolie) during the temple scene. Lara displays her empty USP pistols to Terry. ![]()
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